Critical Decision Making

Take a role to face a problem or challenge; persuade your companions; and accept the final decision.

Clic here to start your own activity of this type

Creative Crowd Sourcing Thinking

Propose your ideas to a problem; unify all solutions and come to a common vision.

Clic here to create and start your own activity

Cause-Effect (Ishikawa)

Find and analyze the cause and effect relationship to a challenge or problem

Clic here to create and start your own activity

Six Hats

Technique based on role-playing to explore problems and solutions that might be overlooked by a homogenous group

Clic here to create and start your own activity

Impact +

A tool developed by the UK Erasmus+, we propose here for analysing and discover impact target and actions for your project

Clic here to create and start your own activity

Groups development (Tuckman)

Promote in your students or work team the 4 phases for the development of groups: forming, storming, norming and performing

Clic here to create and start your own activity

Leadership-thrusted collaboration

Find and develop in a group the skills for better collaboration

Clic here to create and start your own activity

Think differently, SCAMPER

S.C.A.M.P.E.R. is an activity-based thinking process that is performed by cooperative learning

Clic here to create and start your own activity

Bridge map: innovating thrught analogies

Help your team to innovate and find new ideas by trying to locate analogies and their solutions

Clic here to create and start your own activity

Innovative thinking pathway

Propose milestones to solve a certain challenge. Decompose the problem in smaller pieces and order them to build a path to solve the challenge.

Clic here to create and start your own activity